1895 Bartender's Guide by Berner-Mayer Co

poi·n•t t•hat h a:1d, a·nd IMs adv ersary marks two points; or three !If iving one card at a .time. 'l'he deaJler shuffles •a nd m ak es u p the pack himsel f; or it m ay be clone by 'l11e pl ayer a t his l eft, a nd the play er at his I'lg'h t must cu t. To begin Vh e pool, th e player n ex t .to th e deal er on h is l ef\t mus•t put up m oney which i·s called th e " A nte;" a ncl then in su ocoosi on each p layer , passing a round to th e left. must, a fter l ookin g a t his hand, det ermine if he goes in or not; and cacb p er son deci'cl ing to pl ay for the pool mus t .put in cwice •the aimoun t of t h e a nte. Those w ho rlecline •t o pl ay throw u p t·h eir cards f.aice clo\Y n wa rds on •th e tabl e ·aincl per con sequence In l'ront ·of t he n ext dea l er. V\ hen a ll w'ho w ish to pl ay •h ave gon in, th e person puttin g up th e an te can ei.rher g iv e up all inter est in t•h e pool, ·thus for foi ti ng· the an te that has been pu t up, or el se can play like t·he ol'her s w'h o h av e gone in, by "making gO'od" ; t hat i s, patting up in a ddition to the a n te as mu~h more as w ill m cLke him .equa l in &ta k e to t h e r E·st. If a numbe·r of players h av e gone in, it is best gener a ll:-· for t·h e a n•tem a n Lo m ak e good and g>o :n , even w i th a poor hand, ·becau se ·haiH of his stak e is a lready up, and he 35

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